From Summer 2013 to Summer 2019, I worked as a postdoctoral researcher at the Chair of Cognitive Science at ETH Zurich in Switzerland. Our research was focused on how people think about and move through space, individually and as part of a larger crowd. Here, we used several different virtual reality systems, and I was able to collaborate with people from many different fields, including computer science, architecture, and geography: https://cog.ethz.ch/
As part of this position, I also helped start a new lab on Cognition, Perception, and Behavior in Urban Environments as part of the Future Cities Lab in Singapore: https://fcl.ethz.ch/research/fcl-phase2/responsive-cities/cognition-perception-behaviour.html
From Fall 2017 to Summer 2019, I also worked as a postdoctoral researcher in the Geographic Information Visualisation and Analysis group at the University of Zurich in Switzerland. Our research was focused on how geographic displays influence the manner in which people think about and move through space: https://www.geo.uzh.ch/en/units/giva.html
As part of the project GeoViSense, I was a postdoctoral fellow at the new Digital Society Initiative at the University of Zurich: https://www.dsi.uzh.ch/en.html
From Fall 2008 to Spring 2013, I completed my Master's and PhD degrees in Psychology at Miami University of Ohio with a focus on Brain & Cognitive Science. My Master's Thesis was focused on different ways of inducing spatial categorical bias in virtual reality. My PhD dissertation was focused on the origin of the (supposed) default categorical structure in spatial memory. As part of a graduate research assistantship, I was also able to work in the Huge Immersive Virtual Environment (HIVE): https://www.miamioh.edu/cas/academics/departments/psychology/
Dense indoor sensor networks: Towards passively sensing human presence with LoRaWAN (2022)
https://www.sciencedirect.com/science/article/pii/S1574119222000700
The hitchhiker's guide to fused twins: A review of access to digital twins in situ in smart cities (2022)
https://www.mdpi.com/2072-4292/14/13/3095
Fused twins: A cognitive approach to augmented reality media architecture (2021)
https://dl.acm.org/doi/abs/10.1145/3469410.3469435
The feasibility of dense indoor LoRaWAN towards passively sensing human presence (2021)
https://ieeexplore.ieee.org/abstract/document/9439137
A cognitive model for routing in agent-based modelling (2019)
https://aip.scitation.org/doi/abs/10.1063/1.5114245
Evaluation of a conceptual framework for predicting navigation performance in virtual reality (2017)
https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0184682
The time course of spatial knowledge acquisition for different digital navigation aids (2023)
https://www.sciencedirect.com/science/article/pii/S0198971523000558
Collective intelligence during emergency egress: The mechanisms underlying altruistic information exchange (2022)
https://www.tandfonline.com/doi/abs/10.1080/10447318.2022.2087274
Fire evacuation supported by centralized and decentralized visual guidance systems (2022)
https://www.sciencedirect.com/science/article/abs/pii/S0925753521002952
Assessing crowd management strategies for the 2010 Love Parade disaster using computer simulations and virtual reality (2020)
https://royalsocietypublishing.org/doi/full/10.1098/rsif.2020.0116
The interaction between map complexity and crowd movement on navigation decisions in virtual reality (2020)
https://royalsocietypublishing.org/doi/full/10.1098/rsos.191523
A networked virtual reality setup for decision science and navigation experiments with multiple participants (2018)
Cognitive path planning with spatial memory distortion (2022)
https://www.computer.org/csdl/journal/tg/5555/01/09745822/1CbVo1JSjtK
SNAP: Successor entropy based incremental subgoal discovery for adaptive navigation (2021)
https://dl.acm.org/doi/abs/10.1145/3487983.3488292
Information theoretic model to simulate agent-signage interaction for wayfinding (2021)
https://link.springer.com/article/10.1007/s12559-019-09689-1
Identifying indoor navigation landmarks using a hierarchical multi-criteria decision framework (2019)
https://dl.acm.org/doi/abs/10.1145/3359566.3360066
Towards an information-theoretic framework for quantifying wayfinding information in virtual environments (2017)
http://star.informatik.rwth-aachen.de/Publications/CEUR-WS/Vol-2099/paper7.pdf
The advantage of globally visible landmarks for spatial learning (2020)
https://www.sciencedirect.com/science/article/pii/S0272494419302804
The acquisition of survey knowledge for local and global landmark configurations under time pressure (2019)
https://www.tandfonline.com/doi/abs/10.1080/13875868.2019.1569016
Virtual sensing and virtual reality: How new technologies can boost research on crowd dynamics (2018)
Crowd behaviour during high-stress evacuations in an immersive virtual environment (2016)
https://royalsocietypublishing.org/doi/full/10.1098/rsif.2016.0414
Evaluation of control interfaces for desktop virtual environments (2015)
Motivation moderates gender differences in navigation performance (2023)
https://www.nature.com/articles/s41598-023-43241-4
Cognitive neuroscience of spatial and geographic thinking (2018)
https://www.elgaronline.com/display/edcoll/9781784717537/9781784717537.00016.xml
Spatial navigation by congenitally blind individuals (2016)
The systematic evaluation of an embodied control interface for virtual reality (Bektas et al., 2021)
https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0259977
Visibility matters during wayfinding in the vertical (Gath-Morad et al., 2021)
https://www.nature.com/articles/s41598-021-98439-1
Physiological and behavioral reactions to renewable energy systems in various landscape types (Spielhofer et al., 2021)
https://www.sciencedirect.com/science/article/pii/S1364032120306985
The effect of crowdedness on human wayfinding and locomotion in a multi-level virtual shopping mall (Li et al., 2019)
https://www.sciencedirect.com/science/article/pii/S1364032120306985
The future of geographic information displays from GIScience, cartographic, and cognitive science perspectives (Thrash et al., 2019)
https://drops.dagstuhl.de/opus/volltexte/2019/11111/
Virtual reality experiments with physiological measures (Weibel et al., 2018)
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6235065/
Theoretical and methodological challenges for cognitive research in the built environment (Hoelscher et al., 2017)
https://www.research-collection.ethz.ch/handle/20.500.11850/219525
Virtual reality as an empirical research tool - Exploring user experience in a real building and a corresponding virtual model (Kuliga et al., 2015)
https://www.sciencedirect.com/science/article/pii/S019897151530017X
Performance of redirected walking algorithms in a constrained virtual world (Hodgson et al., 2014)
https://ieeexplore.ieee.org/abstract/document/6777456
Spatiotemporal windows for fixation detection (Thrash & Barisic, 2014)
BIdimensional regression: Issues with interpolation (Thrash et al., 2014)
https://escholarship.org/content/qt9955s7zp/qt9955s7zp.pdf
Wayfinding decision situations: A conceptual model and evaluation (Giannopoulos et al., 2014)
https://link.springer.com/chapter/10.1007/978-3-319-11593-1_15
View combination: A generalization mechanism for visual recognition (Friedman et al., 2011)
https://www.sciencedirect.com/science/article/abs/pii/S0010027711000382
On the origin of the default categorical structure in spatial memory (2013)
https://etd.ohiolink.edu/apexprod/rws_olink/r/1501/10?clear=10&p10_accession_num=miami1366297530
Categorical bias in transient and enduring spatial representations (2011)
https://etd.ohiolink.edu/apexprod/rws_olink/r/1501/10?clear=10&p10_accession_num=miami1302800868
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